My issue is that it, according to most of the reviews, has frame rate issues. The thing that makes this very irritating is that a console, unlike a PC, is a fixed set of specs. You won't find an Xbox 360 that has more memory than any other one, or a PS3 with a faster processors than another PS3. They're all the same. There aren't any issues with viruses or drivers. Functionally, as far as designing a game for a console goes, they're all completely and totally identical. This provides consoles the opportunity to have their games optimized for the hardware in a way you could never do on PC. To have ANY issues with game performance when you know exactly what hardware you're designing it for is, I think, completely moronic.
Whatever frame rate you're targeting for the game, be it 30 or 60, it should be locked there, never wavering for a moment. This is true for games that release on multiple consoles but it's especially true for games exclusive to just one console, such as Lego City: Undercover
This is not an issue with the Wii U
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